Job
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Senior Technical Animator – Freelance
Prezzo su richiesta
Detagli
- Tipo de laoro
- Autonomo
- Remoto
- Sì
- Società
- CI Games
Descrissiòn
Join CI Games and be part of shaping the future of gaming . As we embark on an ambitious strategic roadmap with major releases planned for 2026-2028, we’re seeking a talented and dedicated Senior Technical Animator to help us create ground-breaking experiences that captivate players worldwide.
Key Responsibilities:
Technical Implementation & Animation Systems (Unreal)
•
Act as a key contributor to Unreal animation technology, helping to implement and
maintain the technical vision for character pipelines and runtime systems.
•
Design and maintain complex animation systems within Unreal Engine, with a heavy
focus on Animation Blueprints and Control Rig.
•
Contribute to the integration of new characters by implementing their Physics and
Cloth assets, and fine-tuning their LODs.
•
Research and prototype new techniques to enhance animation quality and workflow
efficiency for the wider team.
Characters & Pipeline Support (Maya)
•
Participate in the creation of high-quality character and weapon rigs that meet the demands of our artistic and gameplay vision, using our internal Maya rigging tools.
•
Skinning high density characters with optimal deformation
•
Modifying and adapting Python-based rig definitions so as to address unique character requirements, all the while keeping the codebase consistent
•
Collaborate with engineers to solve complex technical challenges and ensure the performance and stability of all animation systems.
Collaboration & Mentorship
•
Provide technical guidance and feedback to junior and mid-level technical
animators, fostering their skills and growth.
•
Collaborate closely with the Technical Animation Lead and Director to translate
artistic needs into robust technical solutions.
•
Document best practices for the technical animation pipeline to ensure consistency
and quality across all projects.
•
Track your progress on a daily basis and help evaluating and scheduling upcoming
tasks
Key Requirements:
•
5+ years of experience in technical animation, with a proven track record in a senior capacity.
•
Shipped at least one AA+ title in a technical animation capacity.
•
Expert-level expertise with Unreal Engine, specifically with Animation Blueprints, State Machines, and Control Rigs.
•
Solid knowledge of dynamic asset types, in particular Physics and Cloth Assets.
•
Proven skills in Maya character rigging and skinning for realistic characters.
•
Strong proficiency with python tools programming.
•
Outstanding communication skills and the ability to collaborate effectively with artists and engineers.
Desirable:
•
Proficiency in C++
•
Experience with procedural animation techniques
•
A deep passion for and expertise in the Action-RPG or Soulslike genre
What we offer:
•
5 months freelance contract with immediate start
•
Remote work with flexible schedules (core working hours 10am-4pm CET), allowing you to work alongside talented individuals from around the world.
•
An opportunity to work with cutting-edge technologies and stay at the forefront of the gaming industry.
•
A diverse and inclusive workplace that celebrates all backgrounds, regardless of race, religion, gender, sexual orientation, national origin, age, disability, or social status.
Source: EU Remote Jobs (https://euremotejobs.com/job/senior-technical-animator-freelance/)
Key Responsibilities:
Technical Implementation & Animation Systems (Unreal)
•
Act as a key contributor to Unreal animation technology, helping to implement and
maintain the technical vision for character pipelines and runtime systems.
•
Design and maintain complex animation systems within Unreal Engine, with a heavy
focus on Animation Blueprints and Control Rig.
•
Contribute to the integration of new characters by implementing their Physics and
Cloth assets, and fine-tuning their LODs.
•
Research and prototype new techniques to enhance animation quality and workflow
efficiency for the wider team.
Characters & Pipeline Support (Maya)
•
Participate in the creation of high-quality character and weapon rigs that meet the demands of our artistic and gameplay vision, using our internal Maya rigging tools.
•
Skinning high density characters with optimal deformation
•
Modifying and adapting Python-based rig definitions so as to address unique character requirements, all the while keeping the codebase consistent
•
Collaborate with engineers to solve complex technical challenges and ensure the performance and stability of all animation systems.
Collaboration & Mentorship
•
Provide technical guidance and feedback to junior and mid-level technical
animators, fostering their skills and growth.
•
Collaborate closely with the Technical Animation Lead and Director to translate
artistic needs into robust technical solutions.
•
Document best practices for the technical animation pipeline to ensure consistency
and quality across all projects.
•
Track your progress on a daily basis and help evaluating and scheduling upcoming
tasks
Key Requirements:
•
5+ years of experience in technical animation, with a proven track record in a senior capacity.
•
Shipped at least one AA+ title in a technical animation capacity.
•
Expert-level expertise with Unreal Engine, specifically with Animation Blueprints, State Machines, and Control Rigs.
•
Solid knowledge of dynamic asset types, in particular Physics and Cloth Assets.
•
Proven skills in Maya character rigging and skinning for realistic characters.
•
Strong proficiency with python tools programming.
•
Outstanding communication skills and the ability to collaborate effectively with artists and engineers.
Desirable:
•
Proficiency in C++
•
Experience with procedural animation techniques
•
A deep passion for and expertise in the Action-RPG or Soulslike genre
What we offer:
•
5 months freelance contract with immediate start
•
Remote work with flexible schedules (core working hours 10am-4pm CET), allowing you to work alongside talented individuals from around the world.
•
An opportunity to work with cutting-edge technologies and stay at the forefront of the gaming industry.
•
A diverse and inclusive workplace that celebrates all backgrounds, regardless of race, religion, gender, sexual orientation, national origin, age, disability, or social status.
Source: EU Remote Jobs (https://euremotejobs.com/job/senior-technical-animator-freelance/)
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Fonte: CI Games
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